DXGI basically facilitates the use of the graphics processor without tying the DirectX device directly to a window. DirectX 10 contains Microsoft's reorganization of the graphics pipeline for Windows Vista. While it's true that DirectX 10 make a few things simpler, DirectX 10 is basically DirectX 9 with a little reorganization. Follow the directions carefully because the little details make a big difference. ![]() A good overview of how to get started can be found here. If you want to make your own visualization from scratch, you can use the WMP SDK which is part of the Windows Platform SDK. You'll need to run " regsvr32 WM3DSpectrum.dll" from an Administrator privileged command prompt to register WM3DSpectrum.dll on Vista. When building on Windows Vista, Visual Studio will unsuccessfully try to register WM3DSpectrum.dll as part of the build process. I have the paths to the Windows SDK configured in the project file, so those paths should not have to be changed if you have installed the SDK in the default location. The DirectX includes and libraries should be in their appropriate search paths. Your graphics card should support the DirectX shader model 3 (vs_3_0 and ps_3_0). To build the project, you will need the DirectX 9.0c SDK and the Windows Platform SDK version 6.1. The attached installer should install everything else for you. If you just want to install the binaries, you will need to make sure the DirectX 9.0c redistributables and Windows Media Player 11 are installed on your system. It's tested only on Vista Home Premium, but it should work on XP as long as you have Windows Media Player 11 and the DirectX 9.0c redistributables installed. This project uses DirectX 9.0c to do the 3D rendering, and integrates with Windows Media Player. This interactive 3D spectrum analyzer not only provides an audio visualization that is appealing to the eye, it also shows some details of how sounds change over time to help us understand more about how audio works. As a techie and an audio/music enthusiast, I like to see the technical details of everything, even my music. Kata fx is a neat retro style vis if you can still find it anywhere, it was free but i think they took it off the market to use it for themselves at shows.When you are listening to your favorite song, a little visual entertainment just makes your favorite song even more enjoyable. It is very addicting, people tend to get caught up in staring at it when i have it on. I have a few other old vis proggys that are almost as cool, but none have ever really matched G-FORCE Some other cool factors are ability to increases number of things happening on the screen (depending on machine power) ![]() I would say the main draws of G-FORCE areġ)constant color changes- no same color vis for hoursĢ) minimal repetition - there are about a hundred standard effects that combine in different ways to produce a constantly changing effect they finally did start selling a gold version, which could really be about one of the best visuals for a party because it can be routed to ANY audio input (meaning you could hook up a mic or line in to decks and have visuals that go with the music (on three levels) HEY- win visualizations?UGH- TRY G-FORCE the earlier versions had less compatiblility issues (i cant get the new one to work with itunes, but it works with winamp. It would be nice if they payed traktor for their beats counter though. Anyone else just sit there and listen to downbeat and watch it like me? ![]() the old patterns get better and the new ones are just great. and I didn't bother to check out the visualisation until yesterday! It's awesome. Wow I just got windows media player 11 recently.
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